Friday, 18 January 2013

Corp and squad UI needs a TOTAL overhaul CCP!!

Well, this getting silly now..

The current UI in Dust has always been inadequate for these two tasks but as Dust University starts to approach 100 members, it's now becoming a major problem.

I've needed to start dual boxing. Not to do OB but just to run the corporation. This is not good news for Dust in general.


Well this is a fundamental point that goes to the heart of the whole Dust/Eve link and the way the two games interact. And it's something that I think, CCP have yet to realise themselves as yet.

Dust 514 is a console game.
Eve is a desktop PC game.

Read that again and you'll see the enormity of what the problem is.

With the way the UI currently is within Dust it's clear that CCP seem to think that anyone running a corp in Dust is going to fire up Eve and use the corp UI in Eve.

However...... once the game launches and takes off the way I expect it to, console players are going to demand a fully working corp UI in Dust 514. You should able to run a corp in Dust without going anywhere near a PC.

And this again raises an issue that has irked me a little about Dust from the day I first played it at Harpa in Reykjavik back in March.

CCP can't seem to cut the umbilical cord between the PC origin of Dust's genesis and the game as it stands at the moment on the console.

It's a console game. Lets say it out loud again..

It's a CONSOLE game.

You see the point I'm making here I hope. There are elements of Dust that so clearly aimed at he PC FPS market that have NO place in a console game. I understand why they have made it like that. It's only natural to want to placate those fans that may have been upset when CCP decided to go the console exclusive route but keyboard and mouse control have no place on a console game. It should be a level playing field for all Dust Players because its a CONSOLE game!

KB&M is a superior control system. It immediately gives a huge advantage to those using it over the base control system of the PS3 controller. CCP should ditch it right away. Oh you'll get a hardcore of the Dust beta crowd complaining but once this goes open beta and then launches the number of people using the KB&M will be so, so small as a percentile that it would make no sense to spend resources on its development. Better ditch it now and spend the time saved on making the default PS3 controller feel better to use in the game. After all, it comes in the box with every PS3.

This reminds me a rather lively and interesting conversation I had with CCP Flying Scotsman in a bar, in the Iceland capital. The beta that I had played that day, I told him, felt like a PC game being operated by a poorly configured cheap third party PC game pad. That there was reason why the control system for Halo was still considered the gold standard for console FPS was because Bungie build it from the ground up for the controller the Xbox would be using. The one that came in the box with the console. Not one you could by later at PC World.

And in many ways, Dust STILL feels like a PC game controlled by a poorly configured cheap PC game pad....

It's time to cut the apron strings CCP. You made a choice, now go all the way with it..

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