Tuesday, 5 November 2013

'I want to praise you like I should'

So the song goes.

But I cant do it without exception CCP. Oh, don't get me wrong. The work you've been doing since the flawed release of Uprising has been great. I've been loving all the point builds that have fixed the core stuff and if the foundations that 1.6 today will put in place, will allow for the 'content heavy' 1.7 to have just some of what I suspect is in it, then I'll be very happy.

But its the little things. Those features that have fallen through the cracks because they should've been added to make new features work even better. But for some reason, they've been overlooked. Missed and more worrying perhaps, not even been thought of as being required.

Like the Roles of 1.5, many in the community would consider them as merely 'Ease of Life' stuff, not real content in any way. But I assure you, the cumulative effect of them would be a massive boost to the game and to the community. And while not an expert in any way, I can't imagine that it would require a huge ammount of Dev time to add them in a hotfix rather than wait till a point build.

Corp Mail

Now hang on I hear you all cry... we got that in Uprising and you Fleetfoot, was the one that was screaming the loudest for it! What more do you want?

Well, that is all true of course. But it's introduction and how it was implemented necessitated the addition of two support features for it, that inexplicably and for no good reason didn't get added.

Mark all as Read and Delete All. (UPDATED) CCP FoxFour tweeted me shortly after this blog first went up with a picture https://twitter.com/regnerba/status/397773742232727552 Hows that for service folks!

Seriously guys, why did these get overlooked? And what makes it so difficult to add them? Now, to a new player these don't mean nothing to them. But to the veteran player base... they would be awesome. Why?

This all starts on the 10th January 2013. The day Dust 514 went live on the Tranquility server. Now, without boring you with the details, the mail system in Eve is quite extensive and when the game was moved to TQ then mails that were in the system, including any corp mails sent the old way, welcome mails, Alliance mails and notifications started to build up in in players mailboxes.

All of them.

So come the day of the Uprising we had a LOT of mail to sort. Hardly the best use of a Merc's time. And if you were a CEO or Director in a Dust corp you got a notification for every application and one for every acceptance of a player that had happened since the 10th of January to the 15th of May.

By the time of Uprising, we'd had around 1500 players go through the Uni at that point. That was a lot of mail to delete. And with no 'Delete all' option.... I shudder at the thought of how bad it would be now it the mail system came in now. We've had closer to 4000 players in the Uni by this time.

The silly thing is however, that the Dust Mail system uses the Eve Mail system and most if not all its functionality. It's why I use the Eve client to send a corp mail. I can increase the font size and colour. Use paragraphs and formatting and when it arrives to the members on the PS3 it's easier to read on a TV screen. The Dust side is just lacking the UI to access it all. But seriously, how hard to add the delete all button.

It's also limiting the use of the corp mail in Dust. There are players who aren't as OCD as me so see the red circle with 900 mails and dont even bother reading them. Sort it out CCP.

Chat Channels

Again, something that is not thought off as content but it is the primary way that Dust players co-ordinate operations both in and out of corp. They, like the mail, share the same system as Eve. So why can't a channel created in Dust have the same admin controls as in Eve? We don't perhaps need much but surely the creator of a Dust Channel in the Dust client could have basic mute and kick powers of those in their channel? I'm sure Drunk Night would love that. 

Inviting to Channel shouldn't mean having to add a player to you contacts first either.

We have a couple of channels in the Uni created Eve side so as to give us more control. We could have passwords Dust side to stop unwanted players joining the channel. But its better to create it Eve side and change the settings so that only members of your own corp can join it. You can also block known trolls as well. Ease of use perhaps but still bloody useful to have in your quiver. So why should only those corps that have access to Eve have that advantage.

Forum Access

Directors and the CEO have access to 'The Board Room' in each Corps forum on the offical Dust Forums. It would've been nice to include the option for Non directoral roles to be able to access The Board Room too. 

Message Of The Day

The average TV screen size is now 40 inch or above. Thats a lot of screen real estate that can be used for informing your members of chat rules, procedure, standing orders, whatever you want in fact, at the top of a chat channel when they log on. It can be added on the Eve side no problem. Why can't it been seen on the Dust side? Why can't it be added Dust side while we're at it?

Theres probably a lot of other things that I could think of as well as others that the player base could mention too but these are the top 4 that annoy me. None are very big in of themselves but combined they would make corp building much easier, prevent burnout and provide much needed polish to a UI that is in need of a newer finish.

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